Azbandar wrote:I will eventually add in some Mythical+ options, though I'm not sure how I will do that for the Fusion Calculator, that may be stuck on the basics for a while.
The calculations for enchanting are paractically the same as for regular fusion, it's just new parameters for the new qualities (so far I know them only up to Myth+3). I have already added it to my own calculator (which was also just based on Abqu's old calculator). Here's
a version on google, feel free to use whatever you like from it. (You might have to be careful at a few places, because my number representations of the qualities start with 1, not with 0 like yours.)
Aside from the added enchanting it also fixes two small issues from Abqu's old calculator (which are also still present in yours):
- NQL calculation was wrong in some (realistically less relevant) cases involving level 1 items, because the NQL calculation table didn't distinguish between "there is no item of that quality" and "there is a level 1 item of that quality". For example when fusing a flawless level 1 item with a good level 2+ item, the old calculator produced the wrong numbers.
- There was also the ugly old "hack" of artificially modifying result percentages (so that no two numbers are equal, allowing them to rank properly), which would occasionally shift a number across some rounding barrier, resulting in a slight discrepancy with the numbers shown ingame.
Merry Christmas,
Arty
Edit: Finally managed to make a Myth+3. Fusion paramters for Myth+4 confirmed. (They were as expected.)