Page 2 of 2

Re: Certain Fusion Result Distributions are off

Posted: Wed Feb 07, 2018 1:04 pm
by Ronin
cc_Darkis wrote:Thanks for taking the time to write and post this up. We are looking into it that's for sure. 8-)


Two months since you've said you'd look into it, any update? It shouldn't be so difficult to get an answer from the devs as to how 1 of the 2 only additional features released in the last year is supposed to work.

Is the upgraded slot intended to:
a) replicate the highest value item in the cauldron (as presently displayed)?
b) merely increase the success chance of the fusion as if an additional item was included in cauldron (as presently functions)?

If a) when will the functionality be corrected?
If b) when will the displayed fusion result odds be corrected?

Re: Certain Fusion Result Distributions are off

Posted: Thu Feb 08, 2018 11:44 am
by cc_Darkis
Ronin wrote:
cc_Darkis wrote:Thanks for taking the time to write and post this up. We are looking into it that's for sure. 8-)


Two months since you've said you'd look into it, any update? It shouldn't be so difficult to get an answer from the devs as to how 1 of the 2 only additional features released in the last year is supposed to work.

Is the upgraded slot intended to:
a) replicate the highest value item in the cauldron (as presently displayed)?
b) merely increase the success chance of the fusion as if an additional item was included in cauldron (as presently functions)?

If a) when will the functionality be corrected?
If b) when will the displayed fusion result odds be corrected?


Noted and we are making some adjustments from what we've seen. You should see that for the next update and I'll detail out those changes when ready.

Also the bugs have been noted as well.

Re: Certain Fusion Result Distributions are off

Posted: Mon Feb 12, 2018 12:47 pm
by peteypie99
cc_Darkis wrote:
Ronin wrote:
cc_Darkis wrote:Thanks for taking the time to write and post this up. We are looking into it that's for sure. 8-)


Two months since you've said you'd look into it, any update? It shouldn't be so difficult to get an answer from the devs as to how 1 of the 2 only additional features released in the last year is supposed to work.

Is the upgraded slot intended to:
a) replicate the highest value item in the cauldron (as presently displayed)?
b) merely increase the success chance of the fusion as if an additional item was included in cauldron (as presently functions)?

If a) when will the functionality be corrected?
If b) when will the displayed fusion result odds be corrected?


Noted and we are making some adjustments from what we've seen. You should see that for the next update and I'll detail out those changes when ready.

Also the bugs have been noted as well.


"Noted" is the new "Coming Soon" :)

Re: Certain Fusion Result Distributions are off

Posted: Wed Feb 21, 2018 9:35 am
by Ronin
cc_Darkis wrote:
Ronin wrote:
cc_Darkis wrote:Thanks for taking the time to write and post this up. We are looking into it that's for sure. 8-)


Two months since you've said you'd look into it, any update? It shouldn't be so difficult to get an answer from the devs as to how 1 of the 2 only additional features released in the last year is supposed to work.

Is the upgraded slot intended to:
a) replicate the highest value item in the cauldron (as presently displayed)?
b) merely increase the success chance of the fusion as if an additional item was included in cauldron (as presently functions)?

If a) when will the functionality be corrected?
If b) when will the displayed fusion result odds be corrected?


Noted and we are making some adjustments from what we've seen. You should see that for the next update and I'll detail out those changes when ready.

Also the bugs have been noted as well.


It's great that after 2+ months CC is willing to acknowledge the bug. Should I to take your non-answer to my question on fucntionality to mean that the dev team hasn't decided how they want the ugraded slots to function?

Re: Certain Fusion Result Distributions are off

Posted: Thu Feb 22, 2018 10:49 am
by Mitrax
Suggestion for upgreded cauldron:

Item of 1st slot will be copied to slot 5 and the influence of slot 1 is doubled.

pro:
- gamer can influence the item they wanna get for a minimum of 40%, doesnt matter if valueable or not
- will fix the existing major bug of slot 5 item
- changing code is not really much

contra:
- maybe wont fix the displayed chances of fusion, depends on your code

Regards
Mitrax

Re: Certain Fusion Result Distributions are off

Posted: Thu Feb 22, 2018 10:54 am
by Mitrax
other suggestion:

make it possible to set the upgraded slot to a normal slot (like the button of enhancing) to use it like a normal cauldron up to the time the cauldron will work as it was planed to do.

Regards
Mitrax