Galev wrote:The reason given in the release notes was to "avoid confusion". Maybe a better way could be to let low level items have the heart bonus from the racks too, but increase their suggestion cost - similarly to how suggesting too high level items cost more too. Much more transparent. It still somewhat penalizes to craft low level items but at least now we could have a trade-off and make a decision.
HarleyM wrote: It will, of course, encourage players to start suggesting low items again for hearts, if the penalty isn't severe enough, but that wasn't stated as the issue being addressed.
atorresf wrote:Another big time issue with the current setup is that if there's a daily goal of "sell 3 short swords," it becomes unachievable. Kind of sucks for getting the streak of daily goals. It's a bummer that a couple years have passed and that hasn't been fixed yet.
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