Nice to see some non-standard suggestions for a change. Although I fail to see the point for some of them.
shinigami wrote:On ease:
- to be able to see the average level of equipped items on every hero
I'm not sure what you want to accomplish with that. To me that seems rather pointless. In the beginning of the game, item level is somewhat important, but mainly for the break chance which you can already see. Later the level of an item becomes rather unimportant because skills become the main reason to choose some item over another (my Lvl 50+ heroes have some Lvl 20- items equipped on purpose), and in particular averaging over the item levels of a hero becomes completely meaningless.
shinigami wrote:- a stats tab that shows victories/ defeats/ injuries with each hero
Again, I don't really see what that is supposed to be good for. Possibly for doublechecking whether skills work properly? Or do you just like statistics for things?
shinigami wrote:- to be able to see a bar that shows the exp you will get from each sale in the shop (similar too what you see on hero exp bar on missions)
I assume you mean that when you open the buy/sell dialogue with a customer, that the Shopkeeper XP bar shows the expected increase of the buy/sale, similar to the expected hero xp when you setup a team for a quest? I guess that could be helpful for some players.
shinigami wrote:on PvP:
- tournaments with legendary/mythical equipment as rewards (even low lvl gear - saves us a billion hours of gameplay)
We basically already have the arena as a monthly pvp tournament with gem rewards. But I assume you want more and possibly a different kind of tournament.
Personally I find that stuff annoying for two reasons. Firstly, I generally dislike shoehorning of PvP into cooperative games. And secondly, it's basically just another feature to make the already strongest players stronger.
shinigami wrote:on quests:
- a monthly quest that is a boss the whole playerbase fights (maybe reducing HP% by very little each time). Haven't thought about rewards but it would be nice to have many cities working together
We already have the city raid for three days a week, i.e., already over 40% of the time. Another special quest might strain things too much for many players.