Blueprint Drop Rates (Community Sample Size)

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Shiroe
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Re: Blueprint Drop Rates (Community Sample Size)

Postby Shiroe » Wed May 10, 2017 2:47 am

Turns out I still had my last 6 chest open batches listed in a file (I mostly open once every 2 weeks).

  • golden (1/2), magic (0/1), dwarvish (1/5), primal (0/1)
  • golden (0/2), magic (2/2), dwarvish (0/2), primal (1/2)
  • golden (0/2), magic (0/1), dwarvish (1/5)
  • golden (0/2), dwarvish (2/7)
  • golden (0/2), dwarvish (1/4)
  • golden (0/4), magic (0/2), dwarvish (0/10)

golden is raid keys, magic last one is bulk order keys, rest gems, dwarvish is mostly gems, some spin keys, primal is gems.

edit: good luck on 2017-05-20: golden (0/2), magic (1/4), dwarvish (2/6), so big luck swings...
edit2: on 2017-07-03: golden (0/4), magic (1/1), dwarvish (0/5). slightly below average and I would have preferred a dwarvish instead...
Last edited by Shiroe on Mon Jul 03, 2017 8:07 am, edited 1 time in total.
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

ducklord
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Joined: Thu Sep 01, 2016 4:33 am

Re: Blueprint Drop Rates (Community Sample Size)

Postby ducklord » Tue May 30, 2017 3:22 am

10 1bp
13
14
15
16
17
19
22 1bp
25 2bp
26
28
29
32 1 mythical
33
36 legendary clarity
37
39
41
43 legendary royal ring
44
46
48 1 bp
51
54
55
57 used key from quest
58
59
61 legendary hawk shield, skull boot bp
63 goddess tear bp
65 legendary bracer
66 emperor wand bp
68
70 heart piercer bp
74 Panacea bp
75 used found key from wheel
76 used found key from wheel
80 eldritch bp and legendary return scroll
82 giant shield bp

68 to 70 means i opened 2 chest, with 1 bp came out
76 to 80 means i opened 4 chest, with 1 bp came out
etc.


this is what i have been opening magic chest. hope this will help in contributing. first few chest i didnt record exactly what bp i got and legendary.

Seiryuu
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Joined: Tue Oct 25, 2016 12:14 am

Re: Blueprint Drop Rates (Community Sample Size)

Postby Seiryuu » Tue Jun 27, 2017 6:43 am

Opened 140 leather chests (May 4 to June 27, 2017)
7.14%: 10 BPs (#38,66,76,102,106,113,117,118,126,129)
52.14%: 73 Artifacts (Moon Shards, Rainbow Dust, Iron Carapace, x10 to x50)
40.71%: 57 Equipment, including:
14 Epic (10.00%)
28 Flawless (20%)
9 Legendary (6.43%)
6 Mythic (4.29%), including x2 Myth Iron Flute and x2 Myth Warming Spray, go figure.

Not sure how viable/profitable this is going to be, but i plan to discover remaining leather BPs using chests and save hard-earned fragments for golden BPs. Will post results if i ever get to this point.

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Shiroe
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Re: Blueprint Drop Rates (Community Sample Size)

Postby Shiroe » Mon Aug 07, 2017 1:49 am

golden (0/3), dwarvish (1/8)

golden (0/2), dwarvish (4/9)

It might be pure coincidence, but for that last one I used the "streaky RNG" prayer to RNGesus of opening bags until you hit an epic+ and then switching to opening chests: the first 2 were blueprints.
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

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Shiroe
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Re: Blueprint Drop Rates (Community Sample Size)

Postby Shiroe » Mon Sep 18, 2017 1:52 am

And pretty decent luck today: (2/4) golden, (2/12) magic.
The golden chests were opened at the end using raid keys BTW. (good thing I don't believe in a difference between gems and keys. ;) )
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

Zadeh
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Joined: Mon May 08, 2017 2:39 am

Re: Blueprint Drop Rates (Community Sample Size)

Postby Zadeh » Tue Sep 19, 2017 11:16 pm

more than 30 magic chest and just one bp.
Last 5 chest just give me artifacts. I spent more than 20.000 gems for nothing, thanks for your algorithims.

FrosT
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Joined: Sat Aug 27, 2016 1:53 pm

Re: Blueprint Drop Rates (Community Sample Size)

Postby FrosT » Wed Sep 20, 2017 11:54 am

I find it funny when people get a bad luck streak and blames other people because their choose to get on the bad luck train.
The numbers don't lie and a lot of people reported the same rates, that doesn't mean you'll get these rates all the time, it's RNG.
You can get unlucky like you can get very lucky, but blaming others because you couldn't stop is like saying to the cops that you didn't slow down before the car on a stop in front of you because you though the car of was going to go and you'll get to only do the stop. Own your decisions and praise RNJESUS to bless you with his luck, but if you didn't get his blessing then ask yourself if it is wise to keep going or if it's karma. You either did something bad to someone earlier or you will have something good happen to you later.

PS: Don't go to casino if you can't stop on a bad luck streak, it will be bad for the wallet.

Zadeh
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Joined: Mon May 08, 2017 2:39 am

Re: Blueprint Drop Rates (Community Sample Size)

Postby Zadeh » Wed Sep 20, 2017 11:47 pm

Shop Heroes is game ? or gamble ?

How much money or time shoud I spend for useful item is must ?

Two things is really bothered me ?
Cloudcade's greedness for micro transaction and disgusting bp drop rates (Actually both connected).

If I dont spent more than 300 dollars (6 AA games price) I just have Sharp Tusk, Singing Chakram, Rejuvenating Tea, Sorcerer Robe, Adamantium Helm, Frostfire Harp, Keeper Of Souls with my luck. (Actually most of then comes from paid gems)(Iron,leather and wooden chests mostly useless, and easy to get with fragments)

Today is my 400th days in this game. I really love this game but it is becaming painful for me lastly. Even in most greedy casino, your losing rate not high as this game, because they know that if you lost too much you wont play again.

How long this game running to the end ? 2 year, 5 year ? in over one year I can get %4 of premium (gold, magic, dwarf and primal) items of this game.
is this Game will be running at least 25 years more ?

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Shiroe
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Re: Blueprint Drop Rates (Community Sample Size)

Postby Shiroe » Thu Sep 21, 2017 1:34 am

Zadeh wrote:Shop Heroes is game ? or gamble ?

How much money or time shoud I spend for useful item is must ?

Two things is really bothered me ?
Cloudcade's greedness for micro transaction and disgusting bp drop rates (Actually both connected).

If I dont spent more than 300 dollars (6 AA games price) I just have Sharp Tusk, Singing Chakram, Rejuvenating Tea, Sorcerer Robe, Adamantium Helm, Frostfire Harp, Keeper Of Souls with my luck. (Actually most of then comes from paid gems)(Iron,leather and wooden chests mostly useless, and easy to get with fragments)

Today is my 400th days in this game. I really love this game but it is becaming painful for me lastly. Even in most greedy casino, your losing rate not high as this game, because they know that if you lost too much you wont play again.

How long this game running to the end ? 2 year, 5 year ? in over one year I can get %4 of premium (gold, magic, dwarf and primal) items of this game.
is this Game will be running at least 25 years more ?

Sheesh, and to think I saw myself as progressing slowly because of not grinding moneymakers and precrafts much compared to most players...

wooden, leather, iron: all done (plenty of useful BPs in there)
golden: 22/36 (and 393 fragments waiting on me to check which of the 3 lines I should progress along)
magic: 20/58
dwarvish: 22/23 (leaving that last 1 there for now, since I have no use for its skill)
primal: 1/44 (nice skills, but nearly all at mythical and plenty using the non-questable artifacts, so decided to first fish the skilled items I want from magic chest)

If I had spammed moneymakers and flipped to gems and/or mass crafted precrafts to sell for gems, I could probably have been at this point a year ago.

It's kind of balanced to not let people who can farm a few thousand gems/week from "lots of tradehouse use + raid + maybe gem ads on mobile + other free sources + maybe some seasonal pack gems" finish within a few months.

I'm not too happy myself that so much of blueprint progress is centered around getting gems from the tradehouse; it's a bit of a pyramid of hoping there are more people offering gems (to get lots of gold or to win [fusion]time) than trying to get gems there...
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)


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