Maximizing mastery?

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xRSMx
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Maximizing mastery?

Postby xRSMx » Wed Apr 06, 2016 3:37 pm

I saw a thread on this at one point with a link to a docs sheet where it shows you max mastery you can obtain, or max mastery + max points in every skill etc. I tried searching for it, but cannot find it. Was hoping one of you knows what I'm talking about and can point me to it <3
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TitanSmash
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Re: Maximizing mastery?

Postby TitanSmash » Wed Apr 06, 2016 7:08 pm

I don't think such a document existed.

However max mastery is easy to calculate.

6 Tier 3 workers
10 skills points per lvl
50 lvls
Mastery cannot exceed the highest skill field.

50x10 = 500 Skill points

500/2 = 250 Mastery and 250 Skill points

250x6 = 1500 Mastery

All 6 T3 workers + Giant adds an extra 300 possibility to Mastery, since the Giant gets 12 points per lvl.

So 7 workers later you have 1,800 mastery. With the Jack of All Trades yo uget no mastery but better craft timers OR, take an extra mastery of 175 from hiring a T2 worker.

Now you might be able to work out a little more by going with the highest base skill of a T3 worker but at this time my workers aren't max and I am doing the basic math so NO ONE CHEW MY HEAD OFF SAYING I AM WRONG BECAUSE I DON'T CARE *Drops Mic* ^_^
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iVenoM
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Re: Maximizing mastery?

Postby iVenoM » Thu Apr 07, 2016 1:54 am

I have 2040 mastery. Max I can get is 2089 if giant was maxed
City: Redemption | First to complete city raid when it was hard! | The Devil's + 1 | #retired

xRSMx
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Re: Maximizing mastery?

Postby xRSMx » Thu Apr 07, 2016 11:35 am

Since some skills on workers start higher than others I figured it would be over 2000. But, the document I saw had a few ways to do it. One was if you wanted to put points into every skill so you could have at least 200 in each and rest in mastery. Etc. thanks guys though. Appreciate it :)
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iVenoM
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Re: Maximizing mastery?

Postby iVenoM » Fri Apr 08, 2016 11:08 am

Update: absolute max mastery in any configuration is 2094, unless I'm Glittery. <-- that's hilarious CC, haha
City: Redemption | First to complete city raid when it was hard! | The Devil's + 1 | #retired

malibu
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Re: Maximizing mastery?

Postby malibu » Thu May 05, 2016 12:48 am

The spreadsheet that I think you are referring to is bit.ly/shopheroes

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WingDingo
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Re: Maximizing mastery?

Postby WingDingo » Thu May 05, 2016 6:10 am

The Free to Play option hasn't been shared, to the best of my knowledge. I don't think I could recommend going for maximized Mastery with Free to Play since you are only getting 8 out of 11 skills. After months of playing, I've decided I can go down to 9 out of 11 skills. Previously, I was running 10 skills minus Tinkering.

This isn't the true absolute maximum, but this is now what I am running. 500 Skill points is an arbitrary number, but is also a checkpoint with Workbenches.

Alchemist: 50% Alchemy / 50% Mastery [Maximum Efficiency for 265 Mastery at Level 50]
Artisan: 50% Arts & Crafts / 50% Mastery [Maximum Efficiency for 267 Mastery at Level 50]
Jeweler: 95 Jewelry / 125 Metal Working / Remaining Mastery [Loss of 50 Mastery for 130 Mastery at Level 50]
Master: 50% Armor Crafting / 50% Weapon Crafting [Loss of 5 Mastery for 262 Mastery at Level 50]
Sculptor: 50% Wood Working / 50% Mastery [Maximum Efficiency for 265 Mastery at Level 50]
Seamstress: 50% Textile Working / 50% Mastery [Maximum Efficiency for 267 Master at Level 50]
Sorceress: 50% Magic / 50% Mastery [Loss of 7 Mastery for 174 Mastery at Level 50]
Wizard: 50% Rune Writing / 50% Mastery [Maximum Efficiency for 265 Mastery at Level 50]

Total Possible Free To Play Mastery = 1958 (if you choose 2 Tier 2 Workers with a 12 / 8 split).
This recommended build = 1895 Mastery.

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This saves on boosting 2 of the 7 worker buildings (unless you need to craft using those skills). The Jeweler and the Sorceress are Tier 2 Workers with less skills points (than Tier 3 workers), giving less Mastery. I chose to assign Magic to the Sorceress instead of the Alchemist, saving 6 Mastery between the two workers. It is most efficient to sacrifice skill points on those workers to get up to 150 + 350 skill points for a base of 500. Since I am not running Weapon Crafting, I miss 5 points of efficiency on the Master.

Wasperine
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Re: Maximizing mastery?

Postby Wasperine » Wed Aug 17, 2016 1:33 pm

What does the Always Boost 350 value represent, and how is it calculated/determined?

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Shiroe
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Re: Maximizing mastery?

Postby Shiroe » Wed Aug 17, 2016 1:43 pm

Wasperine wrote:What does the Always Boost 350 value represent, and how is it calculated/determined?

At high worker building levels, their collective boost value is 350 points. The "always" is probably there because in top cities the buildings are boosted 24/7.
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

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WingDingo
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Re: Maximizing mastery?

Postby WingDingo » Wed Aug 17, 2016 2:17 pm

Wasperine wrote:What does the Always Boost 350 value represent, and how is it calculated/determined?

Shiroe is correct. For clarification, Worker buildings at level 46-50 offer +350 to the skills when the 30 minute duration Boost is active.
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