inVoh wrote:I'm still spending $$$ on packs, but that is because I believe that is the business model you should be pushing.
I have raised this point before. Cloudcade should either be looking to make money from packs OR gems. If someone is buying every pack that you sell, they are paying as much as an MMO subscription, and yet it doesn't feel enough. You need to get gems aswell. I think a lot of people see this and stop purchasing packs.
Here is some business advice. If a customer is prepared to give you £15 a month, Take the £15 a month. Don't Enchantment it all up by asking for another £2 every time they want to use the bathroom.
I was a veritable In game ADVERT for you guys. Always reccomending city mates/strangers in chat purchase giant pack or wizard pack. Saying I had them, and it's good to support the devs.
Supporting the devs so they can make updates to the game. (you lost me on this one)
I also miss the good old days where gold had value and could be traded for gems. Without this...theres no point crafting items.
Final point; I used to tell people you could enjoy the game f2p, it was free, and you weren't forced to spend any cash. Like many games of this ilk, you are persuaded to make a purchase & rewarded for it, But one could also make slow and steady progress just by playing the game.
You can still make progress I guess...but it's only a matter of time before every new player hits a big nasty wall. They realise; I need 4 fusion slots...i need higher gear for questing, I need to unlock chests for bps. Suddenly the shopping list is costing well over 20,000 gems.
Can they get them? How much are you charging for the pleasure?