
Here's some spring fever content for your enjoyment!
Content
- Removed Winter Environment
- New Splash Screen
- Free Easter Egg Hat (Time Limited) Avail. til March 31
- Easter Package ($14.99USD, Time Limited) Avail. til March 31
- 750 Gems
- 12 500 Gold
- 4 Avatar Items (Hat, Jacket, Cane and Glasses)
- Blueprint Line of 3 items:
- Energizing Potion (Level 9 Potion)
- Dynamic Ring (Level 32 Ring)
- Hopping Shoes (Level 44 Shoes)
- Exclusive Egg Basket Decoration
- Added a special Trophy Decoration earned when you beat the last boss of each quest (complete the quest once if you already cleared it)
Features
- Added Bags these work just like Chest without blueprints but cost 0 to open and are untradable!
- Dynamic Quest Revamp:
- Heroes now all bring back artifacts (removed additional loot option)
- Added a special loot roll after the artifacts/raid items are given
- Removed the chest prompt and added those to the special loot roll
- Other rewards from special loot roll include gold, bags, double XP, repair all, heal all, blueprint fragments and keys
- Reworked Scavenger to increase only minimum artifact/raid items looted
- Reworked Treasure Hunter to increase maximum artifact/raid items looted
- Added Upgraded Quest Slots (Heroes automatically rest when quest timer is expired) (We'll post pricing soon)
- Added Upgraded Trade Slots (50 offer, 100 request, no cancel penalty) (Prices soon!)
- Added Extra Fusion Slots (up to 3 more, accessible from the cauldron)
- Added a Daily Goal streak with a Bag reward after 7 days
Rejoice for balancing and improvements!

UI Improvements
- Improved the missing component screen with better visuals and an option to collect resource directly from this screen
- Changed the "My Trade" tab to be in first place and open first
- Re-added the inventory in the Trade House HUD
- Improved visuals for the Trade Slots
- Improved visuals for the loading screen
- Removed multiple HUD elements that were unnecessary in multiple screens
- Improved the top banner in inventory screen
- Added a different color to denote when required group power not obtained
- Added a shortcut to Trade House when a customer is asking for an item not in your inventory
- Added Notification when mayor changes the Mayor's choice
Balancing
- Rebalanced all artifacts minimum and maximum quantity in quests (Removed all 0 drop quantities)
- Rebalanced City Raid tier difficulties
- Limit the amount of Gold that you can trade for in the Trade House with your Networth
- Removed epic precrafts remaining
- Changed to FIFO for Trades in Trade House (both offers and requests)
- Rebalanced gem awards for leveling to be proportionate with leveling
Other
- Changed Adamantium Amulet name to Ancient Amulet
- Improved game loading time
- Improved environment loading time (Shop, Inn, City)
- Various performance optimization
- Removed bubbles and other HUD elements when in Screenshot Mode
Bug Fixes
- Fixed an issue where a user can't participate in City Raid at least once if his city had completed it
- Fixed an issue where the Heal All option wasn't working in some cases
- Fixed multiple display issues on seasonal items
- Fixed multiple Story Quests having text display issues
- Fixed multiple localization issues
- Fixed multiple overlap issues
- Fixed an issue where event popup (such as exceptional craft, efficiency increased, blueprint unlocked etc.) could be close by clicking anywhere
- Fixed an issue where the invest button would not update if the player had enough gold due to mayor's choice
- Fixed an issue where Mayor could lock himself out of Mayor's Choice for 24 hours by selecting the same building
Known issues coming soon! Have a cat tax till then!
