[Equip] What do you prefer between..?

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River
"Great" Mastery Member
Posts: 119
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[Equip] What do you prefer between..?

Postby River » Sun Sep 10, 2017 3:04 am

I recently unlocked some BPs in a row and I must equip Melina/Karal/Garreth with one of them (no matter the quality).
What do you prefer between..
-Prayer ring -> Revive I
-Turning Token -> Lucky I
-Shielding Ward -> Protector I
?

note: I can't make "100% revive" teams yet.

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Shiroe
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Re: [Equip] What do you prefer between..?

Postby Shiroe » Sun Sep 10, 2017 5:14 am

Well, that depends a bit on your goal.
If you need their parties to still run higher quests than they can now, that 2% [1] boost in power to each party member is nice.
And 1850 item power for a legendary Shielding Ward is quite decent (lower level Protector items, such as the Protector shield, are a bit less suitable on lower end heroes, since those cost them a bit in personal power for that slot and a party is kind of as weak as its lowest power member... ;) )

Legendary Prayer Ring is 2200 power, but as long as the hero and his/her gear are at least (2200 - 1850) * 100/2 = 17500 power combined, that 2% from Protector should buff even that one hero more than that 350 difference (before taking into account the buff to the other party members) .


If you already have plenty of power for the quests you want to run, then obviously the Prayer Ring and its Revive I is the better choice.





[1] or was it 2.5%? there was a forum topic somewhere about odd display rounding of percentages of some skills... darn you hazy memory!
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

zarusjamer
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Location: Moscow, U.S.S.R
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Re: [Equip] What do you prefer between..?

Postby zarusjamer » Sat Sep 16, 2017 1:01 am

Shiroe wrote:[1] or was it 2.5%? there was a forum topic somewhere about odd display rounding of percentages of some skills...

I confirm its 2.5%, not just 2%. Math rulez.
And btw, Protector works like this 2.5% x ( Heroes Count - 1), so it's actually 12.5% overall boost for each party member in a party of 6. Nothing can excel it, unless you aim for Revival Energetic, since you dont care of Power at all.


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